Friday, January 3, 2014

LVAL World Premiere: Gwenhwyfar, Queen of Noble Arms (Quick Breakdown & Analysis)

Alright, Konami. Seriously. We get it. We get that you want Noble Knights to be broken. But haven't you done enough for this deck already?

Apparently not, because today yet another new card was revealed that supports Noble Knights. Sigh.


Gwenhwyfar, Queen of Noble Arms
Light / 2 / Spellcaster / 300 / 300
(The effect was never explicitly stated in the article, but it's currently believed to be something like this:)
You can target 1 "Noble Knight" monster you control; equip this card from your hand or Graveyard to that target. You can only use this effect of "Gwenhwyfar, Queen of Noble Arms" once per turn. The equipped monster gains 300 ATK and the appropriate effect, depending on the Attribute of the equipped monster:
LIGHT: If the equipped monster would be destroyed by a card effect, you can destroy this card instead.
DARK: If the equipped monster battles an opponent's monster, at the start of the Damage Step: You destroy that monster, then destroy this card.


Many of you are probably like me and not Noble Knight experts, so here's a quick rundown of a few things this card does to make the deck better:

1. She may not be an Equip Spell card originally, but remember that a monster that's equipped to another monster is treated as an Equip Spell. So this card turns on every relevant effect that depends on having a Noble Arms.

2. It may not seem like it just from reading it, but the ability to equip from either the hand or Graveyard is extremely powerful. It basically deals serious damage to the deck's consistency problems by greatly expanding the scenarios in which you'll have a Noble Arms ready to turn on any given effect. It also has synergy with Borz because regardless of which card you pick, this card will end up locked and loaded anyways. (Yeah, because that's fair.) 

Hmm, cards that repeatedly work from the Graveyard, enabling you to essentially play with more options than you're typically allowed to? I've never heard of such a thing before! It's not like a deck featuring something like this was JUST taken care of by a certain recent banlist. And since you have so much more access to Noble Arms than you did before, you probably won't have to dedicate as much Main Deck space to them anymore. Fewer dead draws for everyone!

3. This totally slipped by me at first, but take a quick look at her stats again. This card can be searched from the deck with Apprentice Magician. Not saying that anybody would play it when you have cards like Borz and Foolish Burial, but it's good to keep in mind, especially since Magician of Faith isn't that bad in this deck.

4. 300 ATK doesn't sound like much until you consider that many of the basic Knights have 1700 ATK on their own. Equipping this card puts them well over the vast majority of playable Level 4 monsters, not to mention the added ability to dodge removal for essentially no cost or kill any monster they battle with. Who cares if your monster won the battle or sat there in defense position doing nothing while being attacked - it dies anyways!

5. DNA Surgery is a popular side against Noble Knights, because most of the Arms require you to put them on a Warrior-Type monster. Typically, without Warriors you'd be shit out of luck. But this card doesn't care! Just have a Noble Knight and she'll spread her legs open wide anytime, anywhere.


I think it's safe to say by this point that I'm tired of Konami hand-crafting broken cards for decks that are already pretty damn playable and pretty damn decent. Will you idiots stop trying to ruin formats on purpose?

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